Dwarven Holds

Sons of the Mountain

As tough as the mountains themselves, and with memories that last almost as long, many dwarves carve their homes from the very bones of the earth. Forgers of the finest works of steel and gold, they are as mighty as they are determined. Should you try to take that which is theirs, you will face the full vengeance of the Dwarven Holds!

Though the Dwarven Empire fell at the end of the Golden Age, the Holds still control the most lucrative mines of Vetia, producing the finest armours and jewellery. Despite their strong personalities, fierce individuality and allegiances to family and clan reaching back centuries, every dwarf knows their place and would lay down their lives for their Hold.

T9A world map name Dwarven Holds map
decoration Key 1

Living in isolated mountain bastions, Hold dwarves maintain contact by gruelling treks over inhospitable lands, through the treacherous Deeps or via the unpredictable skies; only dwarven obstinacy allows the holds any sense of unity.

Playstyle

The Dwarven Holds has many different playstyles available to them. They can play as an army that focuses on shooting the opponents units off the board, as an army wielding medium sized infantry blocks supported by war machines and as an army which marches fast towards their opponent. Whichever way you play them, expect the Dwarven Holds to be sturdy and determined as well as very resistant and armoured with fine arms and equipment.

Lore of Dwarven Holds

Dwarven Religion

So it is that our souls on death cross the Veil, to be claimed by our gods and find an eternal home in the strongholds of the human deities, or the fey realms of elven gods. There we rest, and lend our strength to the Immortal beings we served in life. A chosen few, some say, greatest of soul and spirit, may be chosen to be born again into this Mortal Realm, to champion their god once more. For ordinary mortals, the most we can hope is to serve well and earn the protection of the gods. The manner of such worship varies widely: dwarves with their stern rituals, ogres and their grand feasts, greenhides and their gifts of blood and battle. I wander the world in search of a god to inspire this passion in me and to devote myself to, in the hope of earning a place in eternity.

Emerentius — Prologue to A Study of the Gods Narrenwald Press, 907 A.S.

You will find here the lore that has currently been released. More lore will be released in the future, and will subsequently be added to this section.