Dwarven Holds

Sons of the Mountain

As tough as the mountains themselves, and with memories that last almost as long, many dwarves carve their homes from the very bones of the earth. Forgers of the finest works of steel and gold, they are as mighty as they are determined. Should you try to take that which is theirs, you will face the full vengeance of the Dwarven Holds!

Though the Dwarven Empire fell at the end of the Golden Age, the Holds still control the most lucrative mines of Vetia, producing the finest armours and jewellery. Despite their strong personalities, fierce individuality and allegiances to family and clan reaching back centuries, every dwarf knows their place and would lay down their lives for their Hold.

T9A world map name Dwarven Holds map
decoration Key 1

Living in isolated mountain bastions, Hold dwarves maintain contact by gruelling treks over inhospitable lands, through the treacherous Deeps or via the unpredictable skies; only dwarven obstinacy allows the holds any sense of unity.

Playstyle

The Dwarven Holds has many different playstyles available to them. They can play as an army that focuses on shooting the opponents units off the board, as an army wielding medium sized infantry blocks supported by war machines and as an army which marches fast towards their opponent. Whichever way you play them, expect the Dwarven Holds to be sturdy and determined as well as very resistant and armoured with fine arms and equipment.

Lore of Dwarven Holds

Meltavs View of an Infernal Artillery Weapon

" Meltav. You’re a dwarf." "An’ you’re observant.

Was it th’ beard or th’ axe that gave it away?"

"What I mean, Meltav, is that you might have some keen tactical insights to offer on the foe this company faces tomorrow."

"Ah, stow it Vicenzo. These’re Eastern Dwarves - from th’ Infernal lands. Barely know a bloody thing abou’ them."

"Try."

"Ah, fine. I saw them guns while they were wheelin’ them in t’ position. Big basts’ they are. Overengineered if y’ ask me."

"Yes Meltav, we are asking you."

"Fine, fine. They look odd. Any guildsman worth his pay would make his guns to a tried an’ true method, an’ y’ could tell what they do by the way they look. Those? Look bloody obscene. Damned if’n I have the foggiest what they’re s’posed t’ do."

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You will find here the lore that has currently been released. More lore will be released in the future, and will subsequently be added to this section.