The Threat Beneath
Beneath the surface of their former empire lies a hidden threat that few remember. Waiting only for the right moment to strike, these creatures are as treacherous as they are ruthless, infesting any nook or cranny they can find. Empowered with diabolical technology and hordes of pestilent beasts, their greatest wish is always to reinstate the inescapable dominion of the Vermin Swarm.
Long ago, Sunna was able to unite the tribes of men and overthrow Vermin supremacy over Avras and most of Vetia. Since that time, the rat-people have laid low, but they have been far from idle. Their great Houses, heritage from an Avrasi past, are divided and pursuing their own ambitions for now, yet every one of them is a threat to the nations above. If the Swarm’s political and religious institutions could come into alignment, who knows what devastation they might wreak.
The hordes of the Vermin Swarm are an army that is based on its huge blocks of infantry and using characters to bring discipline to its masses. Occasionally these forces will be accompanied by a mighty Vermin Demon to lead their legions into battle. Their armies are supported small shooting units, other specialist units, as well as war machines.
Lore of Vermin Swarm
The Setting of Sunna
Amidst the pandemonium, with Arcaleone’s blood staining the King’s fur, Warin lost all hope. The cries of the dying surrounded him; from the windows he could see the rearguard fail and a rodent tide sweep toward the city. Grasping her arm, he freed Sunna from beneath the mound of the dead and dying – and thrust the Vermin blade into her side. The rats’ work was done; the blade twisted in his hand, and what was a minor blow became a thrust to the heart of the goddess made flesh. Sunna’s face pinned Warin, the betrayal filled her eyes. Before that stare, Warin fled, to pass from the history of Vetia and become a byword for treachery. Sunna wavered, and the King came on in triumph. But even wounded as she was, she did not fall, and met him blow for blow. Their fight raged from the throne room to the walls of the city. Rats and men turned to look up at the legendary combat overhead. Flaming sword clashed with glowing scimitar, sparks rain-ing down. A dozen wounds were traded, yet it was the woman who faltered. Sunna staggered, but with the last of her strength pulled Warin’s Vermin blade from her own body, and drove it through the creature’s chest. A hideous scream marked the King’s end, black tendrils spreading through his veins, and he toppled broken to the street below. Falling to her knees, overcome by her wounds, Sunna died steeped in golden sun-light and in the knowledge that the first city of men was avenged. So passed Sunna, the Uniter, who brought a new dawn to the long night, and struck down the en-emies of humanity. In the years after, her followers forged new nations to preserve her legacy. Uther would become a great King of Equitaine. Queen Genoveva’s descendants would thrive in the lands of Destria. Arcaleone would be eternally honoured, as the Glauca and Aeturi came to name their ancient fatherland in his honour. Greatest of glories was reserved for the Askar, the Breidar and the Gjothar, who would unite under the sym-bol of Sonnstahl, the sword of light borne by our saviour, Sunna. May we always live in her light.
Owing to its impregnable fortress built on a rock in the sea along the coast just south of the capital, it is believed to be the only province of the ancient empire to have survived, at least in part, destruc-tion at the hands of the Swarm. While it now relies on horsemen from the hills and other levies for its military security, there remains a small and secretive – but deadly – cadre of professional city guardians trained in the ancient ways. These traditions have been passed unbroken to new generations for thousands of years.
You will find here the lore that has currently been released. More lore will be released in the future, and will subsequently be added to this section.