Appearing from nowhere and swarming the lands like a tsunami, the Warborn have emerged in every continent across the world for as long as any can remember. With a never-ending love of conflict, and many hidden enclaves of which few outsiders are aware, it is only a matter of time before you face the twin threat of the Orcs and Goblins.
The nomadic orc tribes seem to self-generate periodically in large numbers, and are always on the move. Thanks to unfathomable methods of reproduction and with no fixed encampments, they are like a brushfire, stamped out one minute only to spring up again the next. Trickier and more treacherous than their larger relatives, the mysterious goblins protect their own existence through a complex network of secret enclaves, waging war through a union of cunning tactics, improbable monsters and the use of potent hallucinogenic substances.
Orcs and Goblins can often be played by sending many different monsters to overwhelm the opponents, paired with close combat units trying to rush opposing forces. A completely different approach is a large army mostly consisting of big units of Orcs and Goblins to catch the opponent and to then get in for the kill with. Orcs and Goblins armies can also consist of a more balanced approach with close combat units and shooting units with mounted characters for support.
Lore of Orcs and Goblins
Carving from a Stone Idol
This is a stone
It does not know the truth
Let these words teach it our way
Our way is war
We are born only to this
A stone is born for staying
But we will set it rolling
And in the speed o f life, it will learn
It will know the way
Of war, of speed, of sweat
We love to struggle and to win
We want this stone to love it too
We will give this stone a brood
And set it searching
And it will know the way of war
You will find here the lore that has currently been released. More lore will be released in the future, and will subsequently be added to this section.