Dwarven Holds

Sons of the Mountain

As tough as the mountains themselves, and with memories that last almost as long, many dwarves carve their homes from the very bones of the earth. Forgers of the finest works of steel and gold, they are as mighty as they are determined. Should you try to take that which is theirs, you will face the full vengeance of the Dwarven Holds!

Though the Dwarven Empire fell at the end of the Golden Age, the Holds still control the most lucrative mines of Vetia, producing the finest armours and jewellery. Despite their strong personalities, fierce individuality and allegiances to family and clan reaching back centuries, every dwarf knows their place and would lay down their lives for their Hold.

Playstyle

The Dwarven Holds has many different playstyles available to them. They can play as an army that focuses on shooting the opponents units off the board, as an army wielding medium sized infantry blocks supported by war machines and as an army which marches fast towards their opponent. Whichever way you play them, expect the Dwarven Holds to be sturdy and determined as well as very resistant and armoured with fine arms and equipment.

Lore of Dwarven Holds

Dwarfs in the North

It is said there are dwarves in the north. High in the Jotun peaks where the ├ůsklanders roam. Their holds are hidden by ancient runes and sealed in their mountain strongholds. Closed off from the rest of the world, they amass wealth and craft fantastic artifacts. One of the most interesting stories I heard was of a lost hold. A group of enterprising dwarves set out from their mountain home in search of a trade route between the Jotun Mountains and Avras. The trip took many years, and when they finally returned, they could not find their home. Destined to live out their years roaming the inhospitable peaks, these dwarves in their shame, became increasingly desolate and isolationist. Seldom mixing with even their own kind. Some, it is said, tamed the giant bears of the mountains and now use them as mounts to better search for the lost hold. I came across such a character on one of my journeys to the beacons. Gorik Bearblood was his name and he communicated only with gestures. Yet his tired eyes spoke of immense pain and suffering. I could not help but pitying the fellow.

Sigmund Selig, The Beacons

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You will find here the lore that has currently been released. More lore will be released in the future, and will subsequently be added to this section.