Beast Herds

Out of the Wilds

From the dark depths of feral forests, from the wide untamed plains, and from every wild place beyond the gaze of civilisation, nature’s savage heart strikes without warning. Feel the ground tremble beneath thunderous hooves, shiver at the howls of the hunt, and know that you are stalked by the Beast Herds.

The Herds comprise all manner of creatures, appearing like local fauna yet able to fight like men, with origins shrouded in the mists of time. Mighty creatures stride through the forests by their side, spreading terror in their wake. Marked in the womb by shamanic rituals and tribal magics, fueled by the desire to prove themselves worthy of the great stories of their peoples, the Herds view the sedentary nations as little more than a convenient larder and a testing ground for glory.

T9A world map name Beast Herds map
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Most Beast Herds follow migratory routes on a seasonal basis, following paths only they know – no matter who tries to stop them.

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In the dank morass of the Bog of Beasts, some Beast Herds find permanent homes for their Hiddenherds, and others find a year-round stopping point on their migrations.

Playstyle

The Beastherds have many units which can harass an opponents deployment and play by using their ambush special rules. Beastherds also have access to bring a lot of chariots to the battle, giving them a fast and dangerous counter to enemy forces. A wide array of monsters and other fast units is often used to surround the opponent and then crush their forces with overwhelming might. Beastherds excel at mobility, using hard hitting units, and ambush tactics to beat their opponents.

Lore of Beast Herds

Nature of the Herd

Oft depicted as mere lackeys of Chaos, the Beasts have occasionally found themselves used as pawns of the Dark Gods, but their main similarity is the dread they inspire among civilised peoples. Theirs is a distinct history, and perhaps a tragic tale. Though choosing blade over bow, they are the equals of the Sylvan folk with whom they contest for the woodland realms. All the enmity and revulsion of the Elves at the perceived violation of nature has not brought an end to these beasts – on the contrary they thrive and often turn the hunter into the hunted. Shamanic rituals lie at the heart of their culture; their soothsayers are venerated above all others, gnarled and bent, but tough as an old oak. Among the warriors, strength is prized as one would expect, yet their leaders also need cunning to survive. Coordinating packs of ambushers through tangled thickets appears to be an important skill, and a tactic used to great effect against adversaries who think of the beasts as their quarry.

Unknown Author, The 9th Age Fantasy Battles Rulebook 1.3.5.

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You will find here the lore that has currently been released. More lore will be released in the future, and will subsequently be added to this section.